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WHO

My name is Jamie Martin, and I’m an award winning concept designer, graphic artist and 3D modeller based in London, England. I focus primarily on 2D & 3D concept design, as well as GUI (Graphical User Interface) designs for a variety of industries, including film, game, automotive, robotic, military, and others. I am currently working as a Senior Concept Artist for Improbable on a new AAA game.

HOW

I always endeavour to inject my work with a fresh creative edge, and pride myself on being able to deliver a full conceptual package - from initial 2D proposals through to final, detailed illustrations, graphics, or photo-real 3D visuals. As well as utilising free-hand artwork techniques, the software packages I primarily work with are Maxon 'Cinema 4D' for 3D modelling, visuals and animation, and Adobe 'Photoshop', and 'Illustrator' for 2D compositing, visuals and graphic design.

WHY

Being an avid moviegoer, video gamer and car fanatic, I've always had an artistic interest in the methods behind their creation. Having trained as an automotive designer I developed 3D modelling skills as a means to enhance the visualisation of my 2D concept artwork. My designs have been featured in a wide range of magazines and online articles, as well as winning awards, and my YouTube videos have been viewed over 2 million times to date.

CLIENTS
Clients: Warner Bros, AC Cars, ACtronics, Electronic Arts, Transport For London, 3D Artist, Altia, Olympus, Visteon, Samsung, Novatiq, Carlton Publishing
'Gravity' (SciFi Movie) Concept Design (3D)
'Gravity' (SciFi Movie) Concept Design (3D)

'GRAVITY'

Concept Designer and 3D VIsualiser on Alfonso Cuarón's sci-fi movie 'Gravity', starring Sandra Bullock and George Clooney. I worked on designing a variety of key props and sets, including the Hubble Telescope extension, elements of the Soyuz and Shenzhou interiors, Jetpack Prototype, and many others. Making a movie is of course a collaborative effort, and credits also include Dan May, Ivan Weightman, Rhys Pugh, Paul Threadgold and the other talented artists in the Gravity art department and at Framestore.

3D visuals created in Cinema 4D. 2D artwork created in Adobe Illustrator & Photoshop. All work copyright © Warner Bros.

'Gravity' Movie TrailerGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept DesignGravity SciFi Movie Concept Design



'Plurality' Movie GUI/User Interface Concept Design
'Plurality' Movie GUI/User Interface Concept Design

'PLURALITY'

Lead designer on Dennis Liu's sci-fi short film 'Plurality'. Set in the near future, the story revolves around a team of enforcement agents who track 'Plurality' criminals illegally travelling back in time. The question is, how do you distinguish between who is from the present and who isn't?

I was tasked with populating the near-future world with a plethora of Graphical User Interface (GUI) designs and various visual content.

2D artwork created in Adobe Illustrator & Photoshop. 2D animation created in Adobe Flash. 3D visuals & animation created in Cinema 4D. All work copyright © Dennis Liu/Plurality & Jamie Martin.

'Plurality' Full Movie'Plurality' Movie GUI Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design'Plurality' Movie GUI/User Interface Concept Design



'Cobra Venom' Concept Car Design (3D)
'Cobra Venom' Concept Car Design (3D)

COBRA VENOM V8 > CONCEPT CAR

Designed as a spiritual successor to the classic AC/Shelby Cobra. Being a great fan of the sixties icon, I wanted to produce a modern-day take on the legendary muscle-car that would capture it's true essence. The original car's flowing lines, combined with the bulging muscular forms, have sealed its mark in the hearts of many; it is truly unmistakable. My design received wide critical acclaim, and was showcased in a number of magazine articles.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

'Escape' 3D Animation ('Cobra Venom' Concept Car)'Teaser' 3D Animation ('Cobra Venom' Concept Car)'Making Of' 3D Animation ('Cobra Venom' Concept Car)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (3D)'Cobra Venom' Concept Car Design (Magazine Feature)'Cobra Venom' Concept Car Design (Magazine Feature)'Cobra Venom' Concept Car Design (Magazine Feature)'Cobra Venom' Concept Car Design (Magazine Feature)'Cobra Venom' Concept Car Design (Magazine Feature)'Cobra Venom' Concept Car Design (Magazine Feature)'Cobra Venom' Concept Car Design (Magazine Feature)'Cobra Venom' Concept Car Design (3D Wireframe)'Cobra Venom' Concept Car Design (3D Wireframe)



CRAB Police Robot Concept Design (3D)
CRAB Police Robot Concept Design (3D)

ACE > ROBOT


Designed as a robotic mascot and 'face' for automotive company 'ACtronics'. ACE is your likeable 'car doctor', able to fix any of your automotive needs with his in-built (rear mounted) toolbox and multi-purpose interchangeable hands. The client requested ACE feature the spherical 'ID4Motion' logo I had previously designed for them as his eyes, and that he had to immediately come across to their customers as "friendly". I decided to include wheels instead of legs for ACE, to emphasise the automotive link between him and his new owners.

3D model created, textured and animated in Cinema 4D. All work copyright © ACtronics & Jamie Martin.

ACE Robot Concept Design (3D)ACE Robot Concept Design (3D)ACE Robot Concept Design (3D)ACE Robot Concept Design (3D)ACE Robot Concept Design (3D) - Extra LargeACE Robot Concept Design - Clay View (3D)



CRAB Police Robot Concept Design (3D)
CRAB Police Robot Concept Design (3D)

C.R.A.B. > ROBOT

CYBERNETIC - REMOTE - AUTONOMOUS - BARRICADE

With the introduction of the new C.R.A.B. robotic sentry system, policing has been revolutionised for the 21st Century. The advanced robotics technology behind the C.R.A.B.'s artificial intelligence has been secretly developed over the past 12 years as a joint venture between weapons manufacturer Dalton/Stanley and mega-corporation Omni-Corp. The results of their historical collaboration has been to produce the most advanced robotic defence system ever constructed, featuring next-generation weaponry and armour protection. The C.R.A.B. is set to pave the way for all future Police and Military automaton technology, and will be found on patrol in the public domain very soon.

Designed as an alternative to the more common bipedal/humanoid robot concepts. I wanted to experiment with incorporating a multi-legged design of the likes I hadn't seen before, and sought inspiration from the insect and crustacean world.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

'Teaser' 3D Animation ('C.R.A.B. Robot' Concept Design)'Robot Rampage' 3D Animation ('C.R.A.B. Robot' Concept Design)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D) - Extra LargeC.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (3D)C.R.A.B. Police Robot Concept Design (Magazine Feature)C.R.A.B. Police Robot Concept Design (Magazine Feature)C.R.A.B. Police Robot Concept Design (Magazine Feature)C.R.A.B. Police Robot Concept Design (Magazine Feature)C.R.A.B. Police Robot Concept Design (3D Comparison)C.R.A.B. Police Robot Concept Design (3D Wireframe)C.R.A.B. Police Robot Concept Design (3D Wireframe)C.R.A.B. Police Robot Concept Design (Sketches)



ASRHC1 Assault Sniper Rifle Concept Design (3D)
ASRHC1 Assault Sniper Rifle Concept Design (3D)

ASSAULT/SNIPER RIFLE HYBRID [A/SRH-C1]

The A/SRH-C1 is the latest pioneering technology from renowned gun manufacturer Dalton/Stanley. It enables the user to alternate between 'Assault' and 'Sniper' modes depending on their environment and requirements. Primarily the weapon acts as a lightweight close-range Assault Rifle, but is able to automatically and conveniently convert into a medium-long range Sniper Rifle with computer-guidance laser triangulation capabilities.

An on-board system allows the user to pin-point and lock-on to a designated target, where upon the built-in computer measures air particles passing through three invisible beams projected from the front of the weapon. The computer uses this information to calculate wind direction and velocity, resulting in it being able to provide the user with a more accurate alternative target for the shot, presented on the scope's viewfinder.

Additional features of the hybrid rifle include a front-mounted high-beam light and laser sight, night-vision via a rotating adjustable top mounted scope, plus in-built, foldable front support legs for stability and greater targeting accuracy.

Dalton/Stanley T.W.D. requests that all observed information be kept strictly confidential, as a matter of National Security.

DISCLAIMER: Due to public confusion as to whether the A/SRH-C1 is a genuine weapon, I feel it necessary to state that it is a fantasy design, and is in no way a real or functioning piece of military hardware. It is meant purely for entertainment purposes only.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

'Teaser' 3D Animation ('A/SRH-C1 Rifle' Concept Design)'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D) - Extra Large'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D) - Extra Large'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (3D)'A/SRH-C1 Rifle' Concept Design (Brochure Mock-Up)'A/SRH-C1 Rifle' Concept Design (Magazine Feature)'A/SRH-C1 Rifle' Concept Design (Magazine Feature)'A/SRH-C1 Rifle' Concept Design (3D Wireframe)'A/SRH-C1 Rifle' Concept Design (3D Wireframe)'A/SRH-C1 Rifle' Concept Design (3D Wireframe)'A/SRH-C1 Rifle' Concept Design (3D Wireframe)'A/SRH-C1 Rifle' Concept Design (3D Wireframe)'A/SRH-C1 Rifle' Concept Design (Sketches)



'Pitgirl' F1 Robot Concept Design 2D Illustration
'Pitgirl' F1 Robot Concept Design 2D Illustration

PITGIRL > ROBOT

Built solely for the CRS (Cybernetic Racing Series) as a modular, all-purpose Pit-Crew member, Pitgirl's multi-functional capabilities are second-to-none. Able to adapt to a number of roles (re-fueling, communications, repair/maintenance, etc) via detachable back-mounted 'kits', she is an integral part of many CRS teams and to-date is the most commercially successful cybernetic synthetic created by Titan Industries. Classed as an Alpha-Prime Robotics Service System (APRSS), each Pitgirl unit is given the option to choose their own moniker. In the case of the example illustrated here, this unit named herself Fiona-Alpha-Prime, and has been a highly regarded member of the Nostros CRS team for the past 18 seasons.

2D illustrations created in Adobe Photoshop. All work copyright © Jamie Martin.

'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design'Pitgirl' Robot Concept Design



Car Interior Dashboard Concept Design 2D Illustration
Car Interior Dashboard Concept Design 2D Illustration

CAR INTERIOR > DASHBOARD

A selection of car interior, dashboard, and instrument cluster housing concept designs created for automotive client ACtronics. Unfortunately the project never developed any further than the artwork shown here.

2D illustrations created in Adobe Photoshop & Illustrator. 3D artwork created in Cinema 4D. All work copyright © ACtronics & Jamie Martin.

Car Interior Dashboard Concept DesignCar Interior Dashboard Concept DesignCar Interior Dashboard Concept DesignCar Interior Dashboard Concept DesignCar Interior Dashboard Concept DesignCar Interior Dashboard Concept DesignCar Interior Dashboard Concept DesignCar Interior Dashboard Concept DesignCar Interior Dashboard Concept DesignCar Interior Dashboard Concept Design



'Clean-Room' Futuristic Environment Concept Design (3D)
'Clean-Room' Futuristic Environment Concept Design (3D)

CLEAN ROOM > FUTURISTIC ENVIRONMENT

Designed as a clinical, yet futuristic 3D environment. This room is the final stage of the manufacturing process for Dalton/Stanley's C.R.A.B. robot, where the engineers test not just the mechanical functionality of their machines, but also their A.I and targeting systems. It is expected that a number of similar 'clean rooms' will be constructed to meet the demands of increasing international orders.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

'Teaser' 3D Animation ('Clean-Room' Concept Design)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (3D Wireframe)'Clean-Room' Futuristic Environment Concept Design (Magazine Feature)



'Sentrybot' Robot Concept Design (3D)
'Sentrybot' Robot Concept Design (3D)

SENTRYBOT > HOME DEFENCE ROBOT

Eliminate your home security worries with the all-new Sentrybot defence system from Omni-Corp. Developed exclusively by Security Concepts, the Sentrybot entirely removes the need for alarms, CCTV or even Police intervention. Armed with a revolutionary (patented) Solid-Plasma compact weapon, intruders will be quickly and easily incapacitated by the Sentrybot's 'Intruder Recognition' tracking system, leaving minimal clean-up required afterwards. Its A.I. protection will keep you and your home safe from unwanted attacks, day & night. We feel, as we are sure will you, that your loved ones deserve to be protected only by the best. OCP's Sentrybot is that all-in-one solution.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

'Prototype' 3D Animation ('Sentrybot' Concept Design)'Making Of' 3D Animation ('Sentrybot' Concept Design)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (Promotional Poster)'Sentrybot' Defence Robot Concept Design (Magazine Feature)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D)'Sentrybot' Defence Robot Concept Design (3D Wireframe)'Sentrybot' Defence Robot Concept Design (3D Wireframe)'Sentrybot' Defence Robot Concept Design (3D Wireframe)'Sentrybot' Defence Robot Concept Design (3D Wireframe)'Sentrybot' Defence Robot Concept Design (3D Wireframe)'Sentrybot' Defence Robot Concept Design (3D Wireframe)'Sentrybot' Defence Robot Concept Design (3D Wireframe)



'Singularity' (SciFi Movie) Concept Design Illustrations
'Singularity' (SciFi Movie) Concept Design Illustrations

SINGULARITY > MOVIE [COMING SOON]

Concept Designer on Roland Joffé's time-travel adventure movie 'Singularity', starring Neve Campbell and Josh Hartnett.





Vehicle Interface (Car Dashboard) GUI Concept Design
Vehicle Interface (Car Dashboard) GUI Concept Design

VEHICLE DASHBOARD GUI

Designed for use in a cutting-edge tri-screen dashboard display, ACtronics required a number of radical, yet functional, graphical user interfaces created to showcase their new vehicle interior developments. The designs are being used to demonstrate the possible future of vehicle interface technology.

Created in Adobe Illustrator, Photoshop, and Flash. All work copyright © ACtronics & Jamie Martin.

Vehicle Interface GUI Animation (Car Dashboard Concept Design)'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design (Brochure)



Vehicle Interface (Car Dashboard) GUI Concept Design
Vehicle Interface (Car Dashboard) GUI Concept Design

VEHICLE DASHBOARD GUI

Designed for use in a cutting-edge tri-screen dashboard display, ACtronics required a number of radical, yet functional, graphical user interfaces created to showcase their new vehicle interior developments. The designs are being used to demonstrate the possible future of vehicle interface technology.

Created in Adobe Illustrator, Photoshop, and Flash. All work copyright © ACtronics & Jamie Martin.

'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design



Vehicle Interface (Car Dashboard) GUI Concept Design
Vehicle Interface (Car Dashboard) GUI Concept Design

VEHICLE DASHBOARD GUI

Designed for use in a cutting-edge tri-screen dashboard display, ACtronics required a number of radical, yet functional, graphical user interfaces created to showcase their new vehicle interior developments. The designs are being used to demonstrate the possible future of vehicle interface technology.

Created in Adobe Illustrator, Photoshop, and Flash. All work copyright © ACtronics & Jamie Martin.

'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design'Vehicle Interface' GUI Concept Design (Brochure)



'Industrial Chamber' Environment Concept Design (3D)
'Industrial Chamber' Environment Concept Design (3D)

INDUSTRIAL CHAMBER > ENVIRONMENT

One of the 'Temporal Displacement' chambers of the TRL Corporation. The underground laboratory and it's numerous testing chambers are used for experimental 'time-shifts' via a series of nuclear powered Plasma Generators. Test subjects enter via a lead-lined ramp, before being subjected to over 120Gy of radiation (TRL Corp. have their own 'miniature' power station). No organic matter has yet to survive the 'time shift' experiments.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

'Devolution' 3D Animation ('Industrial Chamber' Concept Design)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D)'Industrial Chamber' Environment Concept Design (3D Wireframe)'Industrial Chamber' Environment Concept Design (3D Wireframe)'Industrial Chamber' Environment Concept Design (3D Wireframe)'Industrial Chamber' Environment Concept Design (3D Wireframe)'Industrial Chamber' Environment Concept Design (3D Wireframe)'Industrial Chamber' Environment Concept Design (3D Wireframe)'Industrial Chamber' Environment Concept Design (3D Wireframe)'Industrial Chamber' Environment Concept Design (3D Wireframe)



'London Navigator' Bus Concept Design (3D)
'London Navigator' Bus Concept Design (3D)

LONDON NAVIGATOR > A NEW BUS FOR LONDON

In the summer of 2008, London Mayor Boris Johnson launched a worldwide competition, open to both design agencies, companies, and individuals, to design a replacement for the classic Routemaster bus. The competition closed in September 2008, and the winners were invited to an awards ceremony in London's Westminster on 19th December 2008. I was awarded as a joint second place winner, behind first place Aston Martin/Foster+Partners. The finished 'New Routemaster' was launched in the Spring of 2012, and can now be seen on the streets of London.

3D model created, textured and animated in Cinema 4D. All work copyright © Transport For London & Jamie Martin.

'Public Presentation' Video ('London Navigator' Bus Concept Design)3D Animation ('London Navigator' Bus Concept Design)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Concept Design (3D)'London Navigator' Bus Interior Concept Design (3D)'London Navigator' Bus Interior Concept Design (3D)'London Navigator' Bus Interior Concept Design (3D)'London Navigator' Bus Interior Concept Design (3D)'London Navigator' Bus Concept Design (3D Wireframe)'London Navigator' Bus Concept Design (3D Wireframe)'London Navigator' Bus Concept Design (Sketch)'London Navigator' Bus Concept Design (Magazine Feature)'A New Bus For London' Awards Ceremony - Mayor Boris Johnson'A New Bus For London' Awards Ceremony - Mayor Boris Johnson'A New Bus For London' Awards Ceremony - Mayor Boris Johnson'A New Bus For London' Awards Ceremony - Mayor Boris Johnson'A New Bus For London' Awards Ceremony'A New Bus For London' Award Certificate



'SHC' Concept Car Design (3D)
'SHC' Concept Car Design (3D)

SHC > CONCEPT CAR

Borne from the premise of mating a supercar with a 3-door hatchback, I designed the SHC as an experiment into a possible next generation of family car.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

'Devolution' 3D Animation ('SHC' Concept Car Design)'Teaser' 3D Animation ('SHC' Concept Car Design)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D)'SHC' Concept Car Design (3D Wireframe)'SHC' Concept Car Design (3D Wireframe)'SHC' Concept Car Design (3D Wireframe)'SHC' Concept Car Design (3D Wireframe)'SHC' Concept Car Design (Sketches)'SHC' Concept Car Design (Magazine Feature)



'Firing Range' Futuristic Environment Concept Design (3D)
'Firing Range' Futuristic Environment Concept Design (3D)

FIRING RANGE > FUTURISTIC ENVIRONMENT

A re-design of my previous 'Clean Room' 3D model, created as an environment for the 'Sentrybot' 3D animation. It features an 'entry portal' for test subject Sentrybot robots and computer-controlled human-shaped targets.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

'Making Of' 3D Animation ('Firing Range' Concept Design)'Firing Range' Futuristic Environment Concept Design (3D)'Firing Range' Futuristic Environment Concept Design (3D)'Firing Range' Futuristic Environment Concept Design (3D)'Firing Range' Futuristic Environment Concept Design (3D Wireframe)'Firing Range' Futuristic Environment Concept Design (3D Wireframe)'Firing Range' Futuristic Environment Concept Design (3D Wireframe)'Firing Range' Futuristic Environment Concept Design (3D Wireframe)'Firing Range' Futuristic Environment Concept Design (3D Wireframe)'Firing Range' Futuristic Environment Concept Design (3D Wireframe)



'The Void' (SciFi Movie) Concept Design (3D)
'The Void' (SciFi Movie) Concept Design (3D)

THE VOID > SHORT MOVIE

A short 3D animation created to mimic the opening credits of a sc-fi movie. It depicts the progress of a lone space craft, through the vast industrial chasm of the mothership's mechanical interior, to its launch platform, and beyond.

In the early part of the 22nd Century, it is revealed that the Earth will soon become uninhabitable. As a solution for the future of mankind, a group of scientists are specially selected to establish a Migration Outpost on a distant planetoid. Once there, they find it is the ideal host for continuing life that they had hoped for. That is until all communication with them is lost. Stranded in deep space, with help from Earth months away, their fate lies in the sparse crew of an orbiting station. But the crew are not equipped to deal with what they find waiting for them on the surface....

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

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'Gadget Chair' Concept Design (3D)
'Gadget Chair' Concept Design (3D)

GADGET / GAMING CHAIR

Designed as the ultimate immersive, escapist, entertainment experience. With features including in-built games consoles, computer, OLED TV/PVR, video/music playback, 7.1 audio entertainment, adjustable gaming wheel/controller support, heater/cooling, projected mood lighting, computer controlled lumbar support and back massager, all incorporated into a stylish and ergonomic leather upholstered chair. Additionally, one of the key unique features of the Gadget Chair is it’s ceiling-mounted motion technology. This allows for vertical and rotational movement, powered by hydraulic pistons for activities such as enhancing the in-game experience or during movie playback, throwing you into the middle of the action and turning it into a dynamic reality.

3D model created, textured and animated in Cinema 4D. All work copyright © Jamie Martin.

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